The Graveyard Gaurdians is a Zbrush centered project. This scene showcases my ability to take full rendered sculpts and meshes from Pixiologic Zbrush to Maya or any other engine like UDK and Unity. The organic nature of the scene is complimented by the position of the Ravens, which I rigged in Autdesk Maya for more natural poses. I plan on texturing this immediately upon following the GDC!
High Poly render of the tree sculpt.
High Poly render of the raven sculpt.
I made a simple rig for the Raven so he could fly around and protect the tree more naturally.
©Laura Jolly 2017